Brief, mostly facts
Solo developer builds a multiplayer wizard game in 19 days with Claude Code
The game Spellblunder took about 1,000 commits and 2,552 automated tests. A multi-agent workflow fixed 92 bugs.

Brief, mostly facts
The game Spellblunder took about 1,000 commits and 2,552 automated tests. A multi-agent workflow fixed 92 bugs.

Solo developer built free browser wizard game Spellblunder in 19 days using Claude Code with Opus 5.5, about 1,000 commits and 2,552 automated tests, with 92 bugs fixed by a multi-agent workflow.
Actionability rated low.