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Brief, mostly facts

LLM agents in 2v2 Pokemon Showdown: talking helps teammates win

A solo-author post reports a 64% win rate with free talk versus 42% without, against a max-damage bot. The code is on GitHub.

Read the source at olivergrabner.com Discussion

What the research found

Solo-author research post builds a 2v2 Pokemon Showdown multi-agent environment where Qwen3.8-27B teammates with free talk win 64% vs a max-damage bot, versus 42% with no talk; code is on GitHub.

Claims and how well the evidence supports them

  1. Teammates who could talk freely won 64% of battles against the max-damage bot 99%
  2. Teammates who could not talk won 42% 99%
  3. Evaluation uses Qwen3.8-27B in a 2v2 Pokemon Showdown format 98%
  4. Code is available on GitHub at OliverGrabner/multi-agent-poke-showdown 97%

Evidence

Actionability rated low.