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Brief, mostly facts

Solo developer builds a pixel-art game with Claude Code

The Unity side-scroller City of Animals was written mostly by Claude Code over about a month and roughly 785 commits. It is a workflow showcase with no news hook.

Read the source at reddit.com

What the research found

A solo developer describes building City of Animals, a 2D cyberpunk pixel-art side-scroller in Unity, with Claude Code writing most code over about a month and roughly 785 commits. It is a workflow showcase with no news hook for engineers.

Claims and how well the evidence supports them

  1. City of Animals is a 2D cyberpunk pixel-art side-scroller built in Unity 98%
  2. About 785 commits after roughly a month of work 97%
  3. Claude Code writes most code while the developer directs and playtests 99%
  4. PixelLab drafts animations that are cleaned up by hand in Aseprite 90%

Evidence

Actionability rated none.